Back on track

Well it’s been a while without updates on the site, school takes too much time, definately. I have more free time lately plus there’s going to be an holiday break in a while so it’s time for some rpg making! Low progress story wise, but I’ve made few new items, spells and their animations and npc’s in locations. The last one is a bit boring, but worth it. A city with a lot of npcs (which speak more than ‘leave me alone’ or ‘good day’) is a lot more lively and interesting. If everything goes well there’ll be a demo for the testers soon. Btw. Three new screens in the screenshot section. As you (probably) have noticed, I’ve changed the system set for a 100% orginal one (by me). Looks better, don’t you think?
